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Roman Europe
Ancient Rome Brought Back to Life
BBC News, 12 June 2007
Ancient Rome has been brought back to life through a unique digital
reconstruction project, said to be the world's biggest computer
simulation.
An international team of architects, archaeologists and experts spent
ten years working on a real-time 3D model of the city called Rome Reborn.
Some 7,000 buildings were scanned and reproduced using a model of the
city kept at a Rome museum.
Users enter the city at the time of Constantine (AD 306-337) and see
inside buildings.
The simulation takes place in AD 320, which is said to be the city's
peak, when it had grown to house a million inhabitants.
"We can take people under the Colosseum and show them how the
elevators worked to bring the animals up from underground chambers for the
animal hunts they held," said Bernard Frischer, the project's leader who
heads Virginia's Institute for Advanced Technology in the Humanities.
The simulation reconstructs the interior of about thirty buildings -
including the Senate, the Colosseum and the basilica built by the emperor
Maxentius (306-312) complete with frescoes and decorations.
The project brought together experts from the University of Virginia
and the Los Angeles branch of the University of California, as well
research institutes in Italy, Germany and the UK.
Tourists can use the model to prepare for visits to Roman ruins
To create the simulation, digital images were taken of the vast
Plastico di Roma Antica model kept at the Museum of Roman Civilisation as
well as laser scans of modern Rome.
A panel of archaeologists also advised on how statues and monuments
would look if they had not been darkened by pollution.
In addition, ancient maps and building catalogues detailing "apartment
buildings, private houses, inns, storage facilities, bakeries and even
brothels" were used, Mr Frischer said.
The project will be used to carry out further research into Ancient
Rome's way of life and will be updated according to new archaeological
discoveries.
"This is the first step in the creation of a virtual time machine,
which our children and grandchildren will use to study the history of Rome
and many other great cities around the world," he said.
"For example, in scholarly literature the Colosseum has a great
reputation for being a great people mover where people could find their
seats very quickly. But estimates of the carrying capacity vary wildly
from 35,000 to 78,000," he said.
Talks are said to have begun with Linden Labs to make the entire
simulation available on the internet through the company's virtual world
Second Life.
The 3D animations based on the simulation will eventually be made
available to tourists to prepare them for their visit to the Colosseum,
the Forum, or the imperial palaces on the Palatine.
This is the first step in the creation of a virtual time machine, which our
children and grandchildren will use to study the history of Rome and
many other great cities around the world
Bernard Frischer
Virginia's Institute for Advanced Technology in the Humanities